School Closure- Remote Learning Opportunities
Here are some websites that we think will help you work with your children at home, reinforcing much of the work we do here in school. Why not have a try and let us know how you get on.
AR (Augmented Reality):
‘Alan Turing gave us a mathematical model of digital computing that has completely withstood the test of time. He gave us a very, very clear description that was truly prophetic.’
In Reception teachers teach Computing using the EYFS Framework, and the National Curriculum. Computing is included in Continuous Provision and sometimes through focused activities. This includes the use of simple age appropriate programs and programmable toys.
In Years 1 to 4, Computing is taught mainly in the ICE Zone and is often linked to the topic of the term, in cross-curricular learning. It is also taught in the ICE Zone as a stand-alone activity to cover separate Computing Objectives. New topics are taught whole class by the class teacher at the start of term during Creative Week, to ensure that new skills or programs are not missed by any child
In Year 5 and 6 Computing is taught in separate lessons once a week. They plan to teach a block of study each half term. There are some elements of cross-curricular learning through English, Science, Art, History and Geography.
Teacher Assessment is used to determine the ability of the children in school. We ensure that there is progression from between the year groups so that all areas are covered at the appropriate level for each year group.
The Computing Curriculum can be divided into three inter-related strands:
This strand of the curriculum links closely to the control element of the old ICT curriculum.
Pupils will learn what algorithms are – this is the basis of what they need to know in order to write computer programs. It is possible and beneficial to learn computer science away from computers or other digital devices - this is also known as unplugged. Role play and kinaesthetic activities can help pupils develop logical reasoning.
Pupils will be able to write algorithms and programs. They also learn to find mistakes (bugs) and fix them, in their own programs and those of other people. When writing programs they will learn that there are often different ways of getting the right outcome, and they need to be able to evaluate the programs to decide which is the most efficient.
The computer science strand also requires knowledge of networks and how searches are performed.
This strand of the curriculum equates to what was most of the areas from the old ICT scheme of work. Most of it can be covered by using technology to support other subject areas though it may be necessary to teach some discrete skills. Students should understand that technology is everywhere, be able to identify the technology they encounter and have a basic understanding of how it works. This will link to work on programming and algorithms.
Activities include word processing, creating images, taking and using photographs and video, creating music and animations, using and creating databases, producing websites and contributing to blogs. As well as creation of digital materials pupils will have experience of manipulating and editing their own work and resources from elsewhere. They will learn how to use the tools available but also to have an element of digital literacy – awareness of audience and good design principles. Pupils will experience a range of different applications and software, initially the teacher-led selection but over time pupils-led.
Pupils also learn how to store and organise their files so that they can easily be found again, developing an understanding of the devices they can use including: hard drive, USB sticks, school network server, and the cloud storage on the internet.
Children need to be able to use technology safely. They will learn to keep their personal information private and treat other people with respect. They will learn to know what to do and where to go for help if they see something that isn't right. As children get older they will learn how to use technology responsibly. As well as thinking about how their online behaviour affects others they will be made aware of legal and ethical responsibilities, including
respecting copyright and intellectual property rights, keeping passwords and personal data secure and observing terms and conditions for online services.
They will understand the main risks relating to:
Content – being exposed to illegal, inappropriate or harmful material
Contact – being subjected to harmful online interaction with other users
Conduct – online behaviour that increases the likelihood of, or causes, harm
Children will understand an age appropriate version of the school’s Acceptable Use Policy.